Nuclear Kitty — Unreal Specialists

Consultancy & Co-Development

Plug our experienced real-time team into your production. We turn hard problems into shippable builds, whether you need hands-on Unreal engineering, virtual production support, or a focused co-dev sprint.

Consultancy — What we do

  • Real-time supervision for previs/techvis/postvis, virtual production, and final pixel in Unreal.
  • Performance & profiling (shader budgets, LODing, streaming strategies, platform certification).
  • Look-dev & lighting in Sequencer/Movie Render Queue; scene assembly for editorial.
  • Tooling & pipeline (Perforce/ShotGrid flows, review automations, ingestion/export utilities).
  • Store readiness — capsules, copy, platform checklists, ratings, build submissions.
  • Marketing enablement — trailer capture plans, creator beats, page optimization.

Drawn from our shipping playbook and publishing model

Capabilities Matrix

Discipline Discovery Build Launch
Unreal engineering (Blueprints / Sequencer / Control Rig / Niagara)
Optimization & certification
Tooling & pipeline (ShotGrid, Perforce, MRQ automations)
Go-to-market (assets, submissions, page optimization)
Creator/marketing enablement

Co-Development — How we slot in

  • Feature pods (gameplay loop, UX flows, camera, input, accessibility).
  • Content pods (level kit, lighting pass, VFX/tech art, performance sweep).
  • Porting & platformization — we work “weakest platform first”.
  • Live-ops prep — builds, branches, event hooks, telemetry basics.
  • Milestone rescue — triage, scope cut, sprint plan, and delivery.

Aligned with our Publishing Model principles

Prototype to Vertical Slice

Core loop built in Blueprints, input & camera tuned, one “shareable” level, performance on target, capture pack for trailers.

Port & Cert Sprint

Shader diet, memory/streaming plan, TRC/XR cert checklist, store assets, and submission support to go live on new platforms.

Performance & VFX Pass

Niagara effects, light & fog polish, LOD/mesh budgets, scene profiling, and MRQ settings for capture/build parity.

Our Titles

Demo out now

Kitty Claw

Puzzle/adventure title with a playable demo and active wishlist campaign.

In development

Kitty Convenience

Hectic party/team gameplay. Built “weakest platform first” for smooth ports.

Pricing & Availability

We scope around outcomes, not hours. Engagements start with a short discovery to confirm risks and value. Competitive, transparent pricing with indie-friendly terms.

  • Discovery audit → sprint plan, budget, and success metrics.
  • Weekly or milestone billing, clear acceptance criteria.
  • NDA-friendly. We plug into your Slack, ShotGrid, Perforce.

Built for speed, scope-discipline, and multi-platform from day one.