Consultancy & Co-Development
Plug our experienced real-time team into your production. We turn hard problems into shippable builds, whether you need hands-on Unreal engineering, virtual production support, or a focused co-dev sprint.
Consultancy — What we do
- Real-time supervision for previs/techvis/postvis, virtual production, and final pixel in Unreal.
- Performance & profiling (shader budgets, LODing, streaming strategies, platform certification).
- Look-dev & lighting in Sequencer/Movie Render Queue; scene assembly for editorial.
- Tooling & pipeline (Perforce/ShotGrid flows, review automations, ingestion/export utilities).
- Store readiness — capsules, copy, platform checklists, ratings, build submissions.
- Marketing enablement — trailer capture plans, creator beats, page optimization.
Drawn from our shipping playbook and publishing model
Capabilities Matrix
Discipline | Discovery | Build | Launch |
---|---|---|---|
Unreal engineering (Blueprints / Sequencer / Control Rig / Niagara) | ✓ | ✓ | ✓ |
Optimization & certification | ✓ | ✓ | |
Tooling & pipeline (ShotGrid, Perforce, MRQ automations) | ✓ | ✓ | |
Go-to-market (assets, submissions, page optimization) | ✓ | ✓ | |
Creator/marketing enablement | ✓ | ✓ |
Co-Development — How we slot in
- Feature pods (gameplay loop, UX flows, camera, input, accessibility).
- Content pods (level kit, lighting pass, VFX/tech art, performance sweep).
- Porting & platformization — we work “weakest platform first”.
- Live-ops prep — builds, branches, event hooks, telemetry basics.
- Milestone rescue — triage, scope cut, sprint plan, and delivery.
Aligned with our Publishing Model principles
Prototype to Vertical Slice
Core loop built in Blueprints, input & camera tuned, one “shareable” level, performance on target, capture pack for trailers.
Port & Cert Sprint
Shader diet, memory/streaming plan, TRC/XR cert checklist, store assets, and submission support to go live on new platforms.
Performance & VFX Pass
Niagara effects, light & fog polish, LOD/mesh budgets, scene profiling, and MRQ settings for capture/build parity.
Our Titles
Kitty Claw
Puzzle/adventure title with a playable demo and active wishlist campaign.
Kitty Convenience
Hectic party/team gameplay. Built “weakest platform first” for smooth ports.
Pricing & Availability
We scope around outcomes, not hours. Engagements start with a short discovery to confirm risks and value. Competitive, transparent pricing with indie-friendly terms.
- Discovery audit → sprint plan, budget, and success metrics.
- Weekly or milestone billing, clear acceptance criteria.
- NDA-friendly. We plug into your Slack, ShotGrid, Perforce.
Built for speed, scope-discipline, and multi-platform from day one.